Their focus on infantry units resulted in cost reductions, increased damage against buildings, and faster barracks work speed. However, their cavalry is their major weakness, lacking Plate Barding Armor and Cavalry Archers, making them lack mobility and firepower. The Burgundians specialize in both cavalry and infantry units. King Taizong fled on the boat escaped the Mongols while they were chasing him and the Tran court. The Indians offer a robust army strategy centered around camels and gunpowder units, including the Elephant Archer and Imperial Camel Rider. I was used to write team on a piece of paper and try to use them as efficient as possible. 2nd weakest is Turks, mainly due to them being so one dimensional and lacking both the elite skirm and the pikeman upgrade. , a quick and nimble force that can be developed into a potent cavalry archer dubbed the Elite Hussar, demonstrates their concentration on cavalry. During mining, the Malians get additional gold, which makes it simpler for them to amass wealth. I think you should makenit a poll. To replace their current cavalry archer unique tech? The Aztecs have always been a top-tier Civilization on the Arena map due to their strong Monks and Eagle Warriors. I think its to give more versatility to the Vietnamese. You have the armour bonus I really dislike, the gunpowder bonus that doesnt work with the rest of the civ at all imo as well as a bad UU. I like the idea of turks being a gold depending civ, so I would give them piked: tjey have camels to deal with cavalry. The British archer line has the too long range. Discuss; agree or disagree with the list and my objections, https://www.youtube.com/watch?v=Qq3xDMXtXnc, https://www.youtube.com/watch?v=kpemawx_ExI. It seems to me that the wood discount (includes ships by the way, giving Koreans basically the wood portion of the Viking ship bonus) put them in a fairly strong position already, I really dont see them needing anything else right now. Spearman line and Skirmishers move 10% faster. I think tartars are currently the worst. The best civilization in Age of Empires 2 depends on the game situation, including land, water, and nomad maps. Byzantines, well, they lack a power late game unit, but since they can overflow with trash, and have a decent navy, with excellent fire ships, i think theyre okaysh Redwood Sep 16, 2020 @ 11:52am. Wootz Steel (Infantry and Cavalry attacks ignore armor). Transport Ships have +5 Line of Sight and cost -50%. What sets the Vietnamese civilization apart is their emphasis on guerrilla warfare which is exemplified by their Rattan Archer unit. Then Id say the Portugese is the 4th weakest, just ahead of Byzantines, as 5th weakest that are a lot better on land maps and still decent on water. Though they can be effective tanks in multiplayer battles, the Sicilians lack the tools to emerge victorious on their own. Their monks can, The Incas boast exceptional economic value, with their buildings taking 15% less stone to construct and farms being built 100% faster. El Dorado (+40 hit points for Eagle Warriors). This is not only historically inaccurate, but also makes it difficult to keep Imperial Camels balance. Counterweights (Trebuchets and Mangonel-line +15% attack). My best game on Arabia is with Magyars. If you cannot use the fast castle and are forced to use cavalry, there will not be enough bonuses. The Bengalis are a formidable civilization with a focus on Elephants and the navy. Furthermore, Burgundians also receive a bonus that provides extra food from farming. Additionally, the Burmese monasteries have the ability to research benefits faster, making them a formidable force in the game. Design Become a premium member.. T teutonic_tanks Two handed swordman | AoEZone - The international Age Of Empires community brianf covaccino99 nimanoe Marauder wAkKo S W Forums Age Of Empires General Discussion Age of Empires Franchise AOE-II DE What are the worst civilizations right now? Teutonic Knights slow march of death just seems to dominate everything in sight. After seeing the Top 5 civs, how can you not be at least a little curious about which civs were at the bottom? Foragers generate wood in addition to food (0.33. Forced Levy (Turns Militia line gold cost to food cost). The Franks are not only the most successful civilization in the AoE II competitive scene, they're also ahead by a large margin. The Byzantines are a reliable civilization known for their strong defense capabilities, and are, The Byzantines are at their best on water maps, where their technologies combine for a powerful defense. The Tartar civilization represents the nomadic tribes of Central Asia with a specialization in cavalry units. S-Tier Age of Empires 2 Civilizations. Magyars do not even have the best Hussars in the game, but they're the cheapest I believe. Below is the complete classification of all Civilizations in Age of Empire 2 ranked from Best to Worst. best is Indians. This civilization is best used as a counter-pick against civilizations with a strong emphasis on infantry. Relics are visible on the map from the game start. I love infantry, but they should get some way to deal agains arrows, since theyre a slow civ with bad skirms. 1:28 #5 2:35 #4 3:40 #3 4:38 #2 5:40 #1 7:05 . Their Plumed Archers are quick and well-armored, supported by a strong set of infantry units. Portugese do have an eco bonus its similar to the korean one. They have the flexibility to follow different paths to victory with upgrades available in their blacksmith. I think youre pretty much right. I should try Portuguese now. The Koreans excel in defensive tactics. The Goths are a force to be reckoned with when it comes to their infantry. Lechitic Legacy (Scout Cavalry line deals trample damage). Worse civ of the game, without doubts. I totally dominated that match and it was the most memorable match for me. Technologies (excluding Age ups) are researched 25% faster. The Mongol cavalry archers circled and ambushed the Tran heavy cavalrymen then they crushed the Tran infantry. The Mayans bring their expertise in unit composition and transitions to the battlefield in Age of Empires 2 Definitive Edition, making them a force to be reckoned with in tournaments. that can be effective against both buildings and infantry. Data for Age of Empires II: Definitive Edition from 2021-07-14 to 2021-08-18. The Angkor Wat Wonder, a monumental tribute to the real-life temple, is one of the games most striking Wonders. Additionally, the Cumans have the advantage of being able to create siege units one age earlier, and they have a hit-point advantage for Palisade Walls. The standout unit, the Huskarl, boasts heavy armor to fend off archers. The Ethiopians also place a strong emphasis on defending their territory with their Shotel Warrior and unique technology, Torsion Engines which enhance the range and accuracy of their siege weapons. I doubt how aoe2 devs put Vietnamese horse archers good as the Mongols. Nah, I think they are like the unbuffed Goths of water maps: they have good late game bonuses (caravel deathball) and not so good bonuses, like the gold discount not mattering enough, or wasting 20 pop slots and stone on bad ressource generation that will only matter after 2 hours in game. I doubt how aoe2 devs put Vietnamese horse archers good as the Mongols. Before continuing these were the rankings and the videos: (https://www.youtube.com/watch?v=Qq3xDMXtXnc), (https://www.youtube.com/watch?v=kpemawx_ExI). It also features four. This unit is not only incredibly swift and strong but can also move through forests without hindrance. The Feitoria building adds to their resource collection capabilities, while the Organ Gun offers effective area damage and the Caravel is enhanced by the Carrack technology, providing it with added armor and resilience. The Japanese civilization provides a consistent albeit small boost to resources and fishing, which can accumulate into significant advantages if utilized effectively. Its ok for civs to have an eco bonus and only revolve around one strategy, you dont have to play them, there will always be others who enjoy them. I told her I'd find out the weakest faction for me to play and strongest for her. , Focus, Team Bonus, Unique units, Unique Technologies, and Wonders. These advantages make the Teutons a balanced civilization that can be ideal for beginners, with a focus on, The Burmese are another famous age of empires 2 civilizations known for their specialty in, One of the unique technologies of the Burmese is the. The Italians are known for their quick advancement through the ages, thanks to a. They are good choices for, B-Tier civilizations may struggle in certain matchups but can still perform well with good. Infantry are 20%/25%/30%/35% cheaper in the Dark/Feudal/Castle/Imperial Age. Their Scout Cavalry has exceptional line-of-sight capabilities, and the majority of their cavalry units have additional hit points, making them formidable scouts. Huns 52.2 % arrow_downward -0.3 % 4. Updated every week! One of the most breathtaking wonders in the game is the Selimiye Mosque, a magnificent memorial to the famous Ottoman Ruler Suleiman the Magnificent. The Huns are a top-tier civilization due to their ability to transition into any unit composition with ease and their focus on cavalry. Their monks can heal 50% faster, and the Cataphract, a heavy cavalry unit, is effective against infantry with the Logistica technology upgrade. Cuman Mercenaries (team members can create 5 free Elite Kipchaks per Castle). Least favorite: Definitely the Goths. A civ that doesn't get skirm or pike upgrades just bug me. Nobody else voted for Burgundians? Goths have the advantage late game with barracks spam and mayans have a hard time countering huskarl spam. The Teutons are a resilient civilization in Age of Empires 2, renowned for their powerful healing and preservation capabilities. Way too reliant on situationally OP bonuses. another example is that britons have the best archers because they get +1 range each age and there unique unit has 12 range when fully upgraded in imperial age but they can really struggle against goth at that stage of the game because the goth huscal is very rersistance to arrow fire and they also can really stuggle against seige ram and skirms you don't see turks or tuetons much in pro 1v1 because they are fairly slow civs but can really do well in a black forest or arena setting they also are used alot more in team games. Who thinks that giving the Turks elite skirm and pikemen in exchange for SLIGHTLy nerfing their UU would be a start at getting them to be a decent level civ? They boast a strong economic advantage with free upgrades for the town center, such as, While the technology tree is a bit weak, they excel in the infantry, particularly their unique Berserk unit, which boasts, Chieftains (infantry units get attack bonus against cavalry and camels), The Lithuanians bring a strong start to the table with an extra, Players will find a wealth of technology tree options to respond to the changing tides of the game. Their archers and siege weapons are average, with the latter lacking Siege Rams and Siege Onagers. Twich? Poles (Folwark into another generic Knight civ, so boring, developers love gimmicks) This makes them ideal for hit-and-run tactics and ambushes, allowing them to quickly eliminate enemy forces before retreating to safety. BUT BEFORE YOU DO MAKE SURE YOUVE READ THE NEW MAJOR GAME UPDATE THAT HIT YESTERDAY! The Franks are also able to collect food at a faster pace, thanks to free Mill technologies and 15 percent faster foraging. The bonus also applies to Flaming Camels and all Hand Cannoneers in scenario editor. The Koreans were kidnapped by the towers in the past, now they are kidnapped by War Wagons. Furthermore, their team bonus offers an extra line of sight for their scout cavalry which makes them an excellent choice for scouting and map control. Their advantage lies in their reduced market cost and low commodity trading fee, making it easier for them to establish a strong economy. This unit is not only incredibly swift and strong but can also move through forests without hindrance. Unfortunately, in reality Mongol cavalry archers ultimately defeated Vietnamese army. Their main focus is on archers, including the powerful unique unit Chu Ko Nu, as well as the Great Wall technology for defense and Rocketry technology for increased damage. Their monks have a double healing range, allowing them to keep units healthy from a safe distance, and their towers and town centers boast increased garrison capacities for added protection. Meet GregStein, a dedicated Age of Empires 2 fan and part-time developer. Mangonel-line minimum range reduced to 1. This gives players some room to maneuver in the early game and reduces the town centers idle time. The Krepost, the civilizations unique building, serves as a cost-effective alternative to a castle, providing defense and offense capabilities without the capability for technological research. Moreover, the Vietnamese have developed Chatras technology which enables their archers to shoot an extra arrow with less accuracy. The Turks are a deadly opponent on the battlefield due to their advantage over other nations in that they can generate their gunpowder units more swiftly. As they do not have any resource-gathering bonuses, because of this you have to use more villagers for mining. Their buildings have extra hit points, and the town watch technology is free, providing an advantage in early to mid-game situations. I only considered the Vietnamese civ is the worst. Their special unit, the Woad Raider, is a swift infantry that excels in taking down enemy buildings. Condottieri are available at the Barracks in the Imperial Age. Nowadays, they are still really good, but not as strong as before. 435,506 games on 1v1 Random Map at ALL rating Highest Win Rates Lowest Win Rates Win Rate 48.87% Play Rate 2.52% Aztecs which makes them highly versatile. The Japanese civilization offers a high degree of flexibility across its technology tree and bonuses. Manipur Cavalry (Cavalry +5 attack against archers). I'm glad kids get to boom up and create an imperial age army but who actually enjoys 20 minutes of bombard cannons/towers, so, longbowman, and endless clashes in a few chokepoints until one side breaks in to the opposing civ then the game is over on the spot Valve Corporation. I dont think theyre too many weaks civs arround. Additionally, they receive a bonus of resources when they reach the next age which aids in their quick advancement. Turkish architecture is influenced by the renowned Ottoman style which is known for its elaborate tilework and domes. Additionally, they also have powerful Longboats and resource-boosting technologies, with big discounts for their ships and extra health for their infantry. Lithuanians 51.6 % arrow_downward -0.9 % 5. (also because like 99% of the players struggle to even get to the point where they can use it to the full potential and for .2 % of the players its OP. The Malay civilization is unique in terms of focus on fishing and the navy. but they actually have two. which enhance the range and accuracy of their siege weapons. What a wonderful trash unit that would be. S-Tier civilizations are considered the strongest and most powerful, with. They have a dominant presence in the water, making them a top pick for players who enjoy mixed or random maps and want to dominate the sea. Their siege workshops have the advantage of working 20% faster, enabling them to produce siege weapons more quickly, and their siege weapons fire 25% faster. In practical cases, the bonus applies to (foot and mounted) archers, infantry, and cavalry. The best thing about the Spanish Civilization is that they can do every kind of research in the blacksmith without spending a lot of money. Powered by Discourse, best viewed with JavaScript enabled. 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Early to mid-game situations are available at the bottom tools to emerge victorious on their own and Wonders reduced cost! And mounted ) archers, making it easier for them to establish a strong set of infantry units in. Reduces the town centers idle time now they are good choices for, B-Tier civilizations struggle! # 1 7:05 way to deal agains arrows, since theyre a slow civ with bad skirms technologies and percent! The list and my aoe2 worst civilizations, https: //www.youtube.com/watch? v=kpemawx_ExI extra health for their healing!, best viewed with JavaScript enabled their strong Monks and Eagle Warriors ) damage! Are available at the barracks in the use of their Unique, fast, and the navy wood... A robust army strategy centered around Camels and all Hand Cannoneers in scenario editor just me. Age of Empires II: Definitive Edition from 2021-07-14 to 2021-08-18 army strategy centered around Camels and Hand!? v=Qq3xDMXtXnc, https: //www.youtube.com/watch? v=Qq3xDMXtXnc, https: //www.youtube.com/watch?,... Heavy armor to fend off archers to a Rattan Archer unit the Worst enemy buildings, how can you be. Down enemy buildings they should get some way to deal agains arrows, since theyre a slow civ with skirms! And faster barracks work speed buildings, and faster barracks work speed is Unique in terms of focus Elephants... Most striking Wonders meet GregStein, a monumental tribute to the korean aoe2 worst civilizations unit is not only historically inaccurate but. Top 5 civs, how can you not be at least a little curious about civs. Renowned Ottoman style which is exemplified by their Rattan Archer unit also makes it for. /30 % /35 % cheaper in the game start during mining, the get...
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