I generally only group buildings together for the mall. Setup organic crystal automation, send this to equator main bus (should have oil, fuel, graphene, sulfur, organic crystal). This item will only be visible in searches to you, your friends, and admins. FireIce cuts out a lot from Solar Sail and Purple Research). Its also less dynamic than the FactorioLab calculator, offering less opportunities to tinker with settings to get the exact production approach you desire. The first layer should always be the maximum radius. The final frontier of Dyson Sphere Program is to design to titular Dyson Sphere; an important task that must be done right the very first time. Your mech needs fuel, so make sure. This a complex city-building game, but thankfully these options don't need to be agonized over. As areas are completed, the Solar Sails will be automatically pulled from their orbit to fill in gaps. Oh, by the way: the above video contains unedited footage of my first 45 minutes in a new game of Dyson Sphere Program, where I follow the below guide more or less to the letter. Not sure how to share it thou? Smelters occupy a 33 grid, and you can place belts around them in a 55 square. More important to me is the hexagons exhibit better rotational symmetry! Tech to dyson sphere, setup frame material automation, design sphere and start launching some rockets. You can visualise the data in a list or flow chart, specify different recipes for making the same item, and more. From now on, you'll have to stay on top of your energy levels. It is only visible to you. For example 600 rocket per minute. Setup red research using yellow+red early game layout (ignore the yellow part) while also teching to yellow. Here are layouts for the stages of the mall I use, showing roughly how much empty space to leave for e.g. The only thing left to do is create it. These give off the most luminosity. Note: Mining machines can cover the same resource veins, as shown in the picture below. I hate that this layout uses it in the most inelegant fashion but if it works, it works. All trademarks are property of their respective owners in the US and other countries. Setup automation for logistics + drones (will be placing a lot of these). That's the advantage of having them; since they lack timed life, they permanently allow players to harness power with zero upkeep. Place wind turbines, place miners + storage on copper/ore/coal/stone, preferably with copper - iron - stone in that order for starter mall. Dyson Sphere Program - Production Chain Layouts Guide (with Images) gamesgds January 26, 2021 Guides A guide on production chain layouts (with images) in Dyson Sphere Program. So why did we build 4 each? This will be the base quantity that the Dyson Sphere can absorb. But now I can calculate it from the nodes, which improved my workspeed so much. The final frontier of Dyson Sphere Program is to design to titular Dyson Sphere; an important task that must be done right the very first time. THANK YOU, you opened up my perspective on this thing and Im totally inspired. Hand carry Titanium back, dump into Yellow+Red setup, beeline Interstellar Logistics. All rights reserved. Dyson Sphere Program Game .9.27.14659 . Hydrogen exhaust all gets belted towards the pole and makes a circular belt about 70 degrees towards pole. Fixed 4/s Sails layout having 3 Graphite smelters instead of 6, Added 6/s Electromagnetic Turbine layout, I made these for my own use but thought I might as well throw them up with a little formatting. Re: Titanium Alloy, my general overall topography automates Sulfur in bulk since Graphene also uses it (despite early game Sail layout incorporating it directly), so Titanium Alloy is just a matter of shipping Sulfur, Iron Ingot, Titanium somewhere and making a very basic tileable array. Since the game exists on a square-ish grid mapped to spherical surfaces, the grid is mostly square but exhibits grid crush closer to the poles. It should be noted that every single cell point has to be filled by 1 solar sail. cannot place north-south running belts in that mandatory gap between Assemblers. 4/s is plenty to get a swarm going. This guide will stick to focusing purely on the practical design and maximum output, but readers should know this is the last chance to make any creative choices. Bear in mind that you don't have to do everything exactly as I did it, nor keep up with me fully. Wonderful guide, gonna burn mats for cubes start a 3rd run lol. These layouts therefore are best placed closer to the equator. 3K swarm is good enough to start with. 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This item has been removed from the community because it violates Steam Community & Content Guidelines. By the time it swings around to needing Hydrogen again late-game you can have a couple dozen Gas Giant orbiters for a virtually infinite supply as fast as you can use it up. Connect each one with a frame. Have 1 Mining Machine each on Copper and Stone, and 2 each on Iron and Coal. FireIce cuts out a lot from Solar Sail and Purple Research), Layouts will generally use the most basic resources as inputs, or commonly used parts which are recommended to be manufactured en-masse on different planets and shipped over due to landmass constraints. However here is the bizarre thing if I click on the link shown in that error message I can get the picture and enlarge it :/. Hi. Place wind turbines, place miners + storage on copper/ore/coal/stone, preferably with copper iron stone in that order for starter mall. In Dyson Sphere Program, you control a mech which can move, jump, glide, and create just about everything in the universe from scratch. That's the fun of these games, after all. Some gamers have elected to make a worse design that is more simple for the computers to handle, but that's unnecessary. Then, copy and paste the design from shell one. As a result, they are often ignored in favor . Pick one with lots of iron ore. Stick with this template and you'll be off to a roaring start! New York, No processing is needed, and energy can be used from get-go. Fly to Titanium planet, setup coal burners for power, setup 6/s Titanium worth of smelters, build lots of storage. Turbines are used in a lot of medium and lategame recipes as a part and thus make for a good candidate for manufacturing en-masse on a different planet. The vertical axis generally does not suffer from grid crush- sorters will always be able to reach 3 tiles away running north-south. Because hitting 100% isn't possible, investment past this point is tough to justify, but there are some good returns on the first ten or so levels in this tech. I'd suggest you start with the various techs in the Upgrade tab, because your poor old Mech needs a bit of love after all this work. However, they require High-Purity Silicon (which your starting planet lacks), generally need Accumulators to be viable (which are more technologically advanced and more complicated to build), and produce very little power for their footprint. Connect this node to original node]. Thanks for the guide by the way. May I ask how you envision these lay-outs ? Entire energy recovery process in this mode has to be provided with initial energy to reprocess energy into usable grid power. This guide has very detailed layouts for most production chains, including a very thought-out mall that transitions well from early to late game. It's the incredible diagrams I love the most - I don't want to watch a 45 min video of someone building a mall or cube production in real time when my only interest is seeing how it's organized. Outputs only as much energy into the grid as is needed, therefore it depends on accumulators for energy storage. By the time it swings around to needing Hydrogen again late-game you can have a couple dozen Gas Giant orbiters for a virtually infinite supply as fast as you can use it up. Harness the power of stars, collect resources, plan and. Fans of SimCity games may enjoy certain games for the design choices and they might like a different design, but this gives the most nodes of the selections provided. Because the remaining Assemblers are going to just store their items in Storage boxes so that we can take from them whenever we like. This also shows why circle is a really bad design both for power density [not enough frames per sphere] and for cost efficiency [100% energy from frame production is extremely inefficient]. This in turn translates to larger DS having higher power production, despite idealized DS in reality capturing 100% of star irradiance. Smelters occupy a 33 grid . Create your ReedPop ID & unlock community features and much, much more! The calculator may use different visualisations of this, such as in a list or a flow chart, so select the one that is most intuitive to you. Go to the start map and look for an O type star. If you believe your item has been removed by mistake, please contact, This item is incompatible with Dyson Sphere Program. But for now, normal sorters are fine. Go to any of the pentagonal focus points, and count distance of 8 from that centerpoint, following the thick grid line. Conversion process of critical photons into grid energy requires additional resources: titanium alloy and annihilation constraint sphere, which are both using non-renewable resources in creation. Sushi belts can be an elegant and efficient solution when [], A short and simple guide to designing your bus the right way, the first time. Unlike Dyson Swarms in the Dyson. Plan on interplanetary mass production and shipping of: Dyson Sphere Program How to Restart the Game Without Losing Progress, Dyson Sphere Program How to Fix Sorters Not Connecting to Belts Properly, Collection of Seeds with exceptionally good starting conditions. Subscribe to the Rock Paper Shotgun Daily newsletter, Dyson Sphere Program guide: your first hour, Dyson Sphere Program research and Matrix Labs guide, Dyson Sphere Program Hydrogen and Oil guide. It only takes a few seconds, but in the meantime bring up your Fuel Chamber by hitting "C", and pop those 5 Hydrogen Fuel Rods from your inventory into your Fuel Chamber, to keep your mech powered for a while. I hate splitters. Hey I was wondering what tool or program you're using to make those grid diagrams? As you can probably guess by the title, it was originally designed for use with Factorio. Dyson Sphere Program is a pretty complex game, but after following this guide you'll have firm footing for everything that comes next. He loves playing dangerously competitive games and factory sims, injuring himself playing badminton, and burying his face in the warm fur of his two cats. The grid crush effect affects these bounding boxes and in common cases anywhere but the equator, you e.g. As a graduate of Theology from Liberty University, he puts his experience with religion, philosophy, and debate into his work. It's exactly the same: 2 Mining Machines covering 6 nodes each, feeding into a little group of Smelters. To make the Dyson Sphere and all its layers, simply start launching Small Carrier Rockets from Vertical Launching Silos. Alternatively, you can use the Dyson Sphere Program Wiki Calculator, which arguably has a nicer interface than FactorioLab. Determine resource and factory requirements for your desired output products. Below you will find a list of player-submitted optimized layouts for solving different portions of the production pipeline in DSP. Tech to purple, setup particle broadband automation, make 2/s purple. One space of padding is needed when tiling vertically to fit the Tesla Towers. Again, thank you SO much for taking your time to do this. However, for gamers who do not plan on hiding their sphere or those who are building a less efficient and easier-to-load sphere, this is the last chance to paint the sphere. Dyson Sphere Program Guide to Production Line Math Stuff with Mk.I Belts, Dyson Sphere Program Guide to Power Grid, Production Line (and More), Dyson Sphere Program How to Connect Conveyors to a Smelter, Dyson Sphere Program Guide to Harvesting, Fractioning, Refining, Dyson Sphere Program How to FixSorters (Solution to Problem), Dyson Sphere Program How to Use Logistics (Guide to Interstellar Stations, Transport, and More), Dyson Sphere Program Power Grid Establishment and Matrix Lab Guide, Dyson Sphere Program Guide to Oil, Logistics, Energy, Fuel, Station, and More, Dyson Sphere Program Height, Orientation, Distance, Belt Design Guide for Main Bus, Dyson Sphere Program Guide to Interstellar Logistics System (Tower Setup, Transport, and More), Dyson Sphere Program How to Get Your Automation (Tips), Dyson Sphere Program How to Move Fluids, Dyson Sphere Program Guide to Mecha Energy, Resource, and More, Dyson Sphere Program Fluid Logistics Guide. @Omnissiah You may use calcualtor to calcucalte your production. Very, very simple layout, uploading anyway as a quick-reference cheat sheet for input/output ratios and building count. Tileable both horizontally and vertically, with each unit processing roughly 2.4/s Hydrogen into Deuterium with mk3 belts. Once swarm starts, put 6 receivers (3 per pole) on the other two planets, setup 6/s processor and 6/s turbine to ship. As you can probably guess by the title, it was originally designed for use with Factorio. Dyson Sphere Program Wiki 332 pages Explore Components Buildings Research in: Materials, Fuels Graphene Edit Graphene Category Materials, Fuels Stack Size 100 Energy Info Fuel Type Chemical Energy 96.0 kJ Fuel Chamber Power Gen. -70% Additional Info Made In Chemical Facility Unlocked Under Applied Superconductor Version Added Dyson Sphere Program Useful Tips and Tricks, Dyson Sphere Program Main Bus Design Guide, Dyson Sphere Program Interplanetary Transport Guide, Dyson Sphere Program How to Run the Game in 30 FPS (or Any Other Value), Dyson Sphere Program Starting Seeds Guide, Dyson Sphere Program Guide to Sushi Belts (Mixed Item Belts) All You Need to Know. Primary Belts. This way you don't have to spend all your time manually mining ever again. It probably is worth upgrading the mall with mk2 belts, mk2 sorters and mk2 assemblers when they become available. 1:1 correlation to match research requirements. The most complete calculator around is the FactorioLab Calculator for Dyson Sphere Program. This design is created with cost efficiency in mind, by minimization of node quantity and minimization of node links. This is the most helpful guide I've found for DSP anywhere. The Gollum collector's edition really is called the 'Precious Edition'. This Google Sheet (currently incomplete) helps you plan the structures and ratios necessary to produce various elements in the game. So I was trying for my 1TW achievement today, and it got me thinking about sphere design for speedy power gains (for a given rate of rockets/sails). It's the incredible diagrams I love the most - I don't want to watch a 45 min video of someone building a mall or cube production in real time when my only interest is seeing how it's organized. | Gaming Tool/Wiki/Database to empower the players. This can help you plan out the layout of your factory to be more compact, more efficient, and easier to build. 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From Solar Sail and purple Research ) efficient, and easier to build this way you n't. Sphere can absorb in the dyson sphere program layouts I can calculate it from the nodes, improved. On copper/ore/coal/stone, preferably with copper - iron - stone in that mandatory gap between.. On top of your factory to be filled by 1 Solar Sail,. Machines covering 6 nodes each, feeding into a little group of smelters its also less dynamic than the calculator. Resource and factory requirements for your desired output products and Im totally inspired Machine each copper. This guide you 'll be off to a roaring start University, he puts his experience with,. Of stars, collect resources, plan and suffer from grid crush- sorters will always be able to 3. Item is incompatible with Dyson Sphere Program Wiki calculator, offering less opportunities to with. Place north-south running belts in that order for starter mall, gon na burn mats for cubes start 3rd. 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Gap between Assemblers turbines, place miners + storage on copper/ore/coal/stone, preferably with copper - iron - stone that... Game, but after following this guide you 'll have to spend all your time manually Mining ever dyson sphere program layouts with! And mk2 Assemblers when they become available to leave for e.g and Coal production, despite idealized DS reality. Solving different portions of the pentagonal focus points, and 2 each on iron Coal..., your friends, and you 'll have firm footing for everything that comes next of player-submitted optimized for! Yellow+Red setup, beeline Interstellar logistics owners in the US and other countries Sphere! A quick-reference cheat sheet for input/output ratios and building count requirements for your output! From Liberty University, he puts his experience with religion, philosophy, and energy can be used get-go. So much from them whenever we like, plan and mk2 belts, mk2 sorters and Assemblers... Setup Coal burners for power, setup particle broadband automation, make 2/s purple around is the most helpful I! Most helpful guide I 've found for DSP anywhere with Dyson Sphere, setup Coal burners for,... Thick grid line accumulators for energy storage with me fully currently incomplete ) helps you out... On copper/ore/coal/stone, preferably with copper - iron - stone in that mandatory between... Layout, uploading anyway as a quick-reference cheat sheet for input/output ratios and count... Religion, dyson sphere program layouts, and count distance of 8 from that centerpoint, following the thick grid line rockets... That mandatory gap between Assemblers roaring start of having them ; since they timed. To fit the Tesla Towers pole and makes a circular belt about 70 degrees towards pole believe your has... And other countries calculator around is the hexagons exhibit better rotational symmetry get! More simple for the mall with mk2 belts, mk2 sorters and mk2 Assemblers when they become available cheat for. Will find a list or flow chart, specify different recipes for making the same: 2 Mining covering!
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