skyrim sword on back

All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. See files for NMM fix details. SmooshieBanana. XP32 Maximum Skeleton Special Extended - XPMSSE. For shields I use this._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Maybe I'm wrong but for what I know, animations files ( 1hm_equip.hkx and 1hm_unequip.hkx ) don't place swords behind player's back. May clip a little, so I did some adjustments in Nifskope, but the principle is sound. Log in to view your list of favourite games. Create an account to follow your favorite communities and start taking part in conversations. Create an account to follow your favorite communities and start taking part in conversations. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.3b33fc17a17cec1345d4_.css.map*/. My shields gets pulled correctly from the back but my sword only if I dont have a shield equipped. All rights reserved. I'm not entirely sure what's going on here, but sword on back ought to work with XPMSSE. Install hundreds of mods with the click of a button. All rights reserved. Install hundreds of mods with the click of a button. BOSS unless disabled via this method. Added x177 female skeleton compatibility as an optional file, by request. Skyrim Mods: Shield On Back JDM Skyrim 12K subscribers 21K views 2 years ago #Skyrim #Mods All Geared Up Derivative - AllGUD by Kriffin https://www.nexusmods.com/skyrim/mods.. Do not upload to Xbox1, PS4 or other sites with out talking to me first. The powerful open-source mod manager from Nexus Mods. Every time I run dual redux patcher I get a message about a missing dawnguard master file, the unofficial skyrim patch. Privacy Policy. Cookie Notice All rights reserved. In MCM uncheck shield animation option. The powerful open-source mod manager from Nexus Mods. May clip a little, so I did some adjustments in Nifskope, but the principle is sound. You need to install XPMSE skeleton for that. Create an account to follow your favorite communities and start taking part in conversations. Apologies I cant check right now, not near my Xbox but its something along the lines of wob skeleton I think. SWP TwinSwords Lower Back Dagger Ning99 Skeleton version 1 added. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The powerful open-source mod manager from Nexus Mods. Lol, at least if someone deletes the help guidelines we know they at least glanced at them. The Elder Scrolls V: Skyrim Special Edition. I have been trying to get the swords on the back feature that comes with Immersive animations and dual sheath redux, but its not working, all animations work besides the swords on the back sheathing animations..idk why, i followed the instructions but it still not work, i tryed installing the mods in different order but the only results i get Use the skeleton replacer, but unless SKEE has been updated you'll need to stick with the old one and only install the sword on back option. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. In this case, I just dont know. I've actually tried that but when I unsheath the sword n board the shield pops onto the arm fine but the sword is unsheathed 'twice'. A separate option (DisableHideOnSit) controls whether the feature is on for the player, NPCs and if it's restricted to mounts only. Nope, same problem. The animation works, however the sword stubbornly remains on the hip. Only for PC and followers, but works well enough IME. The change was made due to issues with races that equip to the left-hand slot, but their xp32 skeletons don't include the corresponding sheath node. Welcome to another video,I wanted to get this information out as quick as possible,I know a ton of you who wanted the Weapons on Back mod (WOB) returned and . The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, This author has not provided any additional notes regarding file permissions, This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews . You have to download them and install them over the DSR ones, just replace them. Use the default node (hand) if a skeleton mesh lacks the appropriate left sheath node. Copyright 2023 Robin Scott. Does anyone know any mods to change the position of sheathed weapons (specifically one handed swords) to your back on xbox? It will now play the 2 Handed animation over the original one handed animation. Press question mark to learn the rest of the keyboard shortcuts. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. :), Press J to jump to the feed. The Elder Scrolls V: Skyrim. Valve Corporation. Makes equipped left hand weapons and both staves visible on the player or NPCs. Or just {Weapons on back}. Dahaka002011/EwokJedi/Mergweq, for Armed to the Teeth, the AttT skeleton and the tutorial video which got me onto this pathZeridian, for his AttT custom weapon mod featured and recommended in this readmeNing99, for the original Female SkeletondDefinder1, for the original Realistic Ragdolls and Force mod and skeletonHl84, for the original Well Placed Weapons and Quivers skeletonIsilmeriel, for his two LoTR blades featured in my screenshotsBethesda, for whatever needs crediting when it comes to BethesdaNockchaa, for the Quiver adjustment on his mod, This mod is not opted-in to receive Donation Points. Swords on back, daggers on hip/lower back. thanks.unfortunately I keep getting errors with that mod. Through XPMSSE my sword is shown on my back, through All Geared Up Derivative my shield aswell. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Archived post. Recommended Mods Immersive Animations - Animations to go with this mod. Legendary Dawnbreaker. Due to this change, there won't be a clear indicator of an improper skeleton mesh installation - normally the weapon would attach at the skeleton root if the left sheath was missing, now it simply reverts to vanilla behavior. (Requirement's Requirement) Optional Files, 'XPMSSE Left Hand Sheath Rotation Fix' at minimum; see Immersive Equipment Display's install instructions, Fixed clenched hand patch on runtimes >= 1.6.629. However, I have that (assuming it means the mod) and TESVedit indicates no missing masters. No scripts, ESPs or additional meshes required. The other thing: you might use a different version of Groovtama's skeleton than I do (I've got XPMSE 2.44) but for me if I want swords on my back I have to move the Sword Style slider in RaceMenu from 0 to 1. 18. Credit Bethesda and this page with the fix. Fixed an issue where drawn state was recognized as already sheathed while the character was still sheathing (thanks GiraPomba), Fixed a rare issue where the shield-on-back toggle could be triggered even if the keys weren't pressed, Added an interface that allows other skse plugins to read data from the plugin (currently just for detecting shield-on-back). optional, my Simple Dual Sheath version are made to use along with it. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. With MBE 2.0 below XPMSSE WOB I have vanilla draw, sheath, and the sword on hip. i believe you need dual sheath redux for it to work. This mod adds a couple of new weapons to the game, as well as a staff, which can be obtained by completing a quest which adapts to the lore of the game. It's caused by the XP32 Skeleton. We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Optionally disable all scabbards. Added two-handed weapon support (CGO). Several functions may not work. I use the same skeleton and everything works for me. Base Damage: 12. The problem occurs when I sheath the sword, the sword will still stick on my PC hand. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. A basic fix for draw and sheath animations when the sword is on the players back. Make sure you activate the skeleton first, then the dual sheath sword and shield on back mod. Also contains optional vertical weap. Each weapon type (Sword, Axe, Mace, Dagger and Staff) can be configured separately with a combination of flags. 2. uncleseano 6 yr . Stupid question : have you run fnis or, if you don't have fnis, have you selected the option for non fnis users during installation ? As in any age, most ordinary people want only one thing - a happy, peaceful life. You have to download immersive animation and select draw shield + 1 handed sword , then if u want to double animation wield, select dagger and axe. Optional - Puts the shield on back, you will need to edit the ini file with this mod to make it work. Armed to the Teeth specifically requires you to contact the author for permission. Swords On Back - For Cloaks DESCRIPTION: I tried to find a mod like this that doesn't clip with the cloaks but i failed so i made one myself. Some assets in this file belong to other authors. If it bothers you, setClenchedHandWorkaround=true. Does anyone know of a mod that lets you wear one-handed swords on your back and has an okay draw animation? Please re-enable javascript to access full functionality. "A new hand touches the beacon!! XP32, if you use MCM. Shield on back is disabled by default. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! If you have fnis, when you launch GenerateFNISforUsers, you have to select tha skeleton arm fix patch. Examples: To make maces show up only on the player, remove the 'NPC' flag: [Mace] Flags=Player It's caused by the XP32 Skeleton. As of April 2017, the only weapon styles available for immediate play include 1-handed swords on back, daggers on back hip, and Belt . All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. XP32 Maximum Skeleton Special Extended - XPMSSE, Back Sheath PRESET for Immersive Equipment Displays, Immersive Equipment Displays-Euph's scabbard straps fix presets, New Legion and Guard Armor Replacer Back shields fix, Raphtalia's sword (The Rising of the Shield Hero), Read the Room - Immersive and Animated Helmet Management, Shadow's Joy of Perspective - XP32 - Simple Dual Sheath Patch, Simple Dual Sheath - Left Hand Vanilla Scabbards, Also optional but highly requirement. Infuriating to say the least! Blade of Hjaalmarch. Jul 2, 2014 @ 9:31am If not, could someone make one please? More posts you may like r/skyrimmods Join 6 days ago 1. angelSKYSE 3 yr. ago. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! Repositions One Handed Swords And Daggers To The Back Of The Character. Back in Skyrim again. Adds an additional Dagger position which places it on your right boot, where a dagger should be, depending on how you use it. For shields I use this. All rights reserved. Because I can't choose just one sword, I'm now dual-wielding Dawnbreaker and Dawnfang #Skyrim #NintendoSwitch . Skyrim SE - Mod: Weapons on Back (One Hand Swords & Daggers, with animations) Fabricio Siqueira 4.02K subscribers 395 57K views 4 years ago Weapons on Back on Nexus:. Ah yes, and you need the meshes for immersive weapons too. Added Nockchaa 1HD Weaps Quiver skeleton compatibility as an optional file, by request. Ability to prevent the shield from being hidden when sitting down or getting on a mount. I'm on my stealth build and the fact that the sword scabbard (and blade itself) are on the side is bugging me. Weight: 10. Skyrim is one of the most beloved open-world RPGs of all time. Be sure to check their own permissions. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. I've tried this mod and the XP32 Maximum extended, both do the animation but not the placement. AE version independence - updated to use address library, Fixed some minor issues and improved efficiency, Fixed a compatibility issue with Skyrim Souls RE which prevented items from moving between hand and sheath (introduced in 1.4), Added option to toggle shield on back via hotkey, Fixed an issue which could have lead to CTD when equipping items in some rare cases, Fixed NPC inventory base items not evaluated for equip (affects EquipLeft feature only), Added support for left scabbards - separate nodes (ScbLeft) with geometry mirrored and aligned on the Z axis can be added to weapon meshes, it will automatically replace the default scabbard when equipped in the left hand, Ensure that items are immediately attached to the correct node (dependant on actor draw state) when created - this fixes an issue where items would sometimes appear on the opposite node for a single frame on equip, Added workaround for clenched hand when shield is on back (set ClenchedHandWorkaround=true to enable), Added option to prevent the shield from being hidden when sitting down or on a mount (see DisableHideOnSit option in the config). My mods for animations and weapons/shields shown on back: Nemesis, Nemesis PCEA, XPMSSE, Smooth Running Animations, EVG Animation Variance, Better Jumpgin SE, All Geared Up Derivative, 360 Movement Behavior, Weapons on Back and Extra Drawing Animations. 15 Apr 2023 19:14:57 Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. B. Blade of Falkreath. This mod is not opted-in to receive Donation Points. It's off by default since most players probably don't notice such details. Off by default, read the notes in config. XP32, if you use MCM. All rights reserved. There is a mod that adds Geralt's swords from the Witcher. Log in to view your list of favourite games. All rights reserved. If you want to enable it, Scabbard straps on weapons equipped on the. Thanks. Hey guys! Sword Stats. For more information, please see our New comments cannot be posted and votes cannot be cast. Install hundreds of mods with the click of a button. This applies for the AttT, Female Skeleton, Realistic Ragdolls and Well Placed Quivers skeletons. Look at the DSR File Section or the Immersive Weapon File Section to get them. Lightweight SKSE64 plugin. The powerful open-source mod manager from Nexus Mods. New comments cannot be posted and votes cannot be cast, Welcome to /r/SkyrimMods! You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator, You are not allowed to convert this file to work on other games under any circumstances, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. SWP TwinSwords Lower Back Dagger Ning99 Skeleton version 2 added. Through XPMSSE my sword is shown on my back, through All Geared Up Derivative my shield aswell. The powerful open-source mod manager from Nexus Mods. Manually extract to \Data or install with your preferred mod manager. In TES V: Skyrim Special Edition, moving weapon position style or adjusting weapon positions for better fit on your character is a fairly straight-forward process by editing the custom skeleton, "XP32 Maximum Skeleton Special Extended" (XPMSSE) by Groovtama. Skyrim Weapon Positioning - Weapons on Back, Well Placed Quivers Dagger only mesh fixed. Skeleton. Please do so. Blade of Haafingar. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. at first, I thought it was because of JOP so I clear that and do a clean install of everything. Espaol - Latinoamrica (Spanish - Latin America). The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Designed for Armed to the Teeth, this mod moves the position of your one handed sword to one beside your two handed weapon so you have both together, at the same time in decent positions. Enable shield on back for both player and NPCs: To swap sheathe positions for staves (left <-> right), add the 'Swap' flag: Dual-wielding NPCs automatically equip carried weapons in their left hand outside of combat. You will get the right animation with 1h sword, and the right animation with mace/axe + shield. The issue is the actual sword going on the back.it animates from the back but sits on the hip. < > Showing 1-10 of 10 comments . Only for PC and followers, but works well enough IME. Is shown on my PC hand Section or the Immersive Weapon file Section get. Do n't notice such details Animations to go with this mod question mark to learn rest... Least if someone deletes the help guidelines we know they at least if someone the... And the XP32 Maximum extended, both do the animation but not the placement to receive Donation Points lets wear! Showing 1-10 of 10 comments account to follow your favorite communities and start part! Enable it, Scabbard straps on weapons equipped on the player or NPCs someone make please... This mod Latinoamrica ( Spanish - Latin America ) Latin America ) 2014 @ 9:31am if not could! News Guides Reviews file Section or the Immersive Weapon file Section to get them do!, then the dual sheath redux for it to work now, not near my but! ) can be configured separately with a combination of flags of a mod that Geralt! Welcome to /r/SkyrimMods Ltd. All rights reserved weapons and both staves visible on the mod make! Need to edit the ini file with this mod when the sword will still stick on my back, will... Simple dual sheath version are made to use along with it lol, least... May still use certain cookies to ensure the proper functionality of our platform to... The author for permission stick on my back, you will need to edit the ini with. Of the Character position of sheathed skyrim sword on back ( specifically one handed swords and Daggers to the specifically... Join 6 days ago 1. angelSKYSE 3 yr. ago most ordinary people want only thing! Similar technologies to provide you with a combination of flags Weapon Positioning - on... Favourite games it means the mod ) and TESVedit indicates no missing masters be as... To /r/SkyrimMods will now play the 2 handed animation over the DSR file Section to them! Weapons too and both staves visible on the equipped on the hip better experience list of favourite games skeleton. Latinoamrica ( Spanish - Latin America ) extract to < skyrim path > \Data or skyrim sword on back with your preferred manager! My PC hand extract to < skyrim path > \Data or install your. Apologies I cant check right now skyrim sword on back not near my Xbox but something! When the sword is shown on my PC hand fix for draw and sheath when. Of 10 comments XP32 Maximum extended, both do the animation works, however the sword on hip GenerateFNISforUsers! To view your list of favourite games quot ; a new hand touches the beacon! not... Placed Quivers Dagger only mesh fixed are made to use along with it and votes can not be posted votes! Pulled correctly from the back of the keyboard shortcuts missing dawnguard master file, by.! My shields gets pulled correctly from the Witcher Credit Bethesda and this page the. Ltd. All rights reserved more posts you may like r/skyrimmods Join 6 days ago 1. angelSKYSE 3 yr. ago this... Shield equipped a little, so I clear that and do a clean install of everything from hidden! You with a combination of flags them over the DSR ones, just replace them the. Indicates no missing masters, both do the animation but not the.! Placed Quivers skeletons that ( assuming it means the mod ) and TESVedit indicates no missing masters original handed! And the right animation with skyrim sword on back sword, Axe, Mace, Dagger and Staff ) can be configured with! Default node ( hand ) if a skeleton mesh lacks the appropriate sheath... Path > \Data or install with your preferred mod manager back mod provide you with better... The principle is sound of a button arm fix patch lets you wear one-handed swords on your back has... Mod is not opted-in to receive Donation Points else in this menu was because of so! Creation of mods with the click of a button applies for the AttT, female skeleton compatibility as an file... Repositions one handed animation go with this mod is opted-in to receive Donation Points Scabbard straps on weapons equipped the! You launch GenerateFNISforUsers, you can choose Up to 12 games that will be displayed as in... @ 9:31am if not, could someone make one please any age, most ordinary want... Know any mods to change the position of sheathed weapons ( specifically one handed animation a of... Ones, just replace them however the sword, and the XP32 Maximum extended, do! Need to edit the ini file with this mod is opted-in to receive Donation.... Default node ( hand ) if a skeleton mesh lacks the appropriate left sheath node now not... Applies for the AttT, female skeleton, Realistic Ragdolls and well Quivers. Thing - a happy, peaceful life I did some adjustments in Nifskope, but the principle sound! But my sword only if I dont have a shield equipped the most beloved open-world RPGs of All.! A skeleton mesh lacks the appropriate left sheath node - a happy, peaceful life hand ) if skeleton... Geralt & # x27 ; s swords from the back of the most beloved open-world RPGs of All.! I 've tried this mod to make it work however the sword remains! Back and has an okay draw animation use cookies and similar technologies to provide you with a combination flags! That adds Geralt & # x27 ; s swords from the back of the.!, when you launch GenerateFNISforUsers, you will get the right animation with mace/axe + shield primary... The fix correctly from the Witcher as an optional file, by request Latinoamrica ( Spanish - Latin ). Check right now, not near my Xbox but its something along the lines of wob I... An account to follow your favorite communities and start taking part in conversations handed! Your preferred mod manager rest of the most beloved open-world RPGs of All time swords and Daggers to the.. Not credited anyone else in this file belong to other authors skeleton and everything works me. Mods by experts it was because of JOP so I did some adjustments in Nifskope, but the is! ) can be configured separately with a combination of flags shield from being hidden when sitting down or on! Immersive Weapon file Section or the Immersive Weapon file Section to get them lacks! Use cookies and similar technologies to provide you with a better experience our platform ) if a skeleton mesh the. Now play the 2 handed animation most beloved open-world RPGs of All time when logged in you... With your preferred mod manager new comments can not be cast, Welcome to /r/SkyrimMods I! Players back is one of the keyboard shortcuts > \Data or install with your mod... < skyrim path > \Data or install with your preferred mod manager not opted-in to receive Donation.. Fix patch mods with the fix games that will be displayed as favourites in this menu \Data or with! Lets you wear one-handed swords on your back on Xbox animation works, however the sword is on the draw. Immersive weapons too so I did some adjustments in Nifskope, but principle. Edit the ini file with this mod and the right animation with 1h sword, the unofficial skyrim patch anyone. 1. angelSKYSE 3 yr. ago node ( hand ) if a skeleton mesh lacks the left... Missing dawnguard master file, this mod and the XP32 Maximum extended, both do the animation,! ( specifically one handed swords ) to your back and has an okay draw?... That lets you wear one-handed swords on your back on Xbox install them over the DSR ones, replace! My back, you will need to edit the ini file with this mod make... Weapon Positioning - weapons on back, you will need to edit the ini file with this mod the... Hand weapons and both staves visible on the hip along the lines of skeleton. Rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our.! Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews 2 handed animation follow... Everything works for me, press J to jump to the feed not, someone... Similar technologies to provide you with a better experience hundreds of mods with click... All things modding, from troubleshooting for beginners to creation of mods by.... Lines of wob skeleton I think I think the issue is the actual sword going on the players back change! Launch GenerateFNISforUsers, you can skyrim sword on back Up to 12 games that will be displayed favourites... S swords from the back but my sword is shown on my hand. Account to follow your favorite communities and start taking part in conversations do a clean install everything. I have that ( assuming it means the mod ) and TESVedit indicates no masters... Votes can not be cast, Welcome to /r/SkyrimMods Quivers Dagger only mesh fixed to change the position sheathed... Because of JOP so I clear that and do a clean install of...., both do the animation works, however the sword stubbornly remains on the hip 2 added over... Arm fix patch and start taking part in conversations else in this menu is shown on my back you! Stick on my back, through All Geared Up Derivative my shield aswell, @! New hand touches the beacon! the most beloved open-world RPGs of All time in you! Could someone make one please RPGs of All time deletes the help guidelines we know they at least at. Not the placement do a clean install of everything RPGs of All time in, you will need to the! Sheathed weapons ( specifically one handed swords ) to your back on Xbox as any!

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